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Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Exploring the Coral Reefs to Understand How Pollution Has Impacted Aquatic Life

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Unpacking the stigma of mental illness in The Town of Light

Overpopulated and understaffed, Ospedale Psichiatrico di Volterra represents the very worst in 20th century psychiatric practice. The Italian hospital, built in 1887, was founded...

Come to GDC and learn how Bethesda built the world of Fallout 4

GDC 2016 is a month away, and today the GDC team is excited to highlight a talk from Bethesda Game Studios on the modular level...

U.S. game designer released after over 4 years in Iranian custody

U.S.-born game designer Amir Mizra Hekmati has been released from Iran after being held in custody for over four years.Hekmati, who was previously sentenced to...

Video: Creating the over-the-top enemies & AI of Sunset Overdrive

Insomniac Games' 2014 open-world game Sunset Overdrive encourages players to flip, skid and slide from building to building at breakneck speeds, which presented designers with...

Submit your unique alternative controller games to ALT.CTRL.GDC!

Game Developers Conference 2016 has opened a call for submissions to ALT.CTRL.GDC --the on-site special exhibit focusing on unique control methods for playing games.The much-lauded ALT.CTRL.GDC returns to...

How Diablo II was made: The hard way

- David Brevik, Diablo II design leadDiablo and its sequels have become game industry pillars, but the series started out much more humble. In...

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