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Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Exploring the Coral Reefs to Understand How Pollution Has Impacted Aquatic Life

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

The Uncharted franchise has surpassed 41M sales

Newsbrief: The Uncharted series has surpassed 41 million sales worldwide since Naughty Dog launched the franchise with Drake's Fortune in November 2007. Naughty Dog broke...

The sunk cost fallacy: Devs describe how it almost destroyed them

Sometimes game development goes wrong. It happens — technical problems emerge, designs can sound better on paper, early decisions can cause difficulties later on....

GameStop’s earnings rise thanks to demand for new games and Nintendo’s Switch

Today GameStop published its earnings for the three months ended October 28th, and they're a bit better than they were a year ago thanks to...

Facebook launches new video creation and streaming tools

Facebook is upping its game when it comes to video creation and streaming, which is good news for game streamers and video makers who use...

Sony’s games division drives strong growth in profits

Sales and profits are up at Sony, which just released its financials for the three months ended September 30. Overall sales rose by 22.1 percent year-over-year...

Video: Diagnosing and improving UX in a live game

Ensuring players have a smooth, enjoyable experience with your game is tricky business. It gets even harder when your game is "live" and designed...

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